Combat System

Combat in Starfall Alliance uses Matter.js to simulate projectile physics and collisions in space.

How It Works

  • Projectiles follow trajectories based on real physics
  • Every ship has hit points and a shield
  • The lock-on system lets you aim at specific targets
  • Vexro enemies have distinct AI behaviors

Mobile Controls

On mobile, the player uses:

  • A virtual joystick to move
  • The FIRE button to shoot
  • LOCK to lock onto the nearest target
  • NEXT to cycle between targets

Combat is smooth and responsive on both desktop and mobile.