Combat System
Combat in Starfall Alliance uses Matter.js to simulate projectile physics and collisions in space.
How It Works
- Projectiles follow trajectories based on real physics
- Every ship has hit points and a shield
- The lock-on system lets you aim at specific targets
- Vexro enemies have distinct AI behaviors
Mobile Controls
On mobile, the player uses:
- A virtual joystick to move
- The FIRE button to shoot
- LOCK to lock onto the nearest target
- NEXT to cycle between targets
Combat is smooth and responsive on both desktop and mobile.