STARFALL ALLIANCE // TRAINING DIVISION
Field manual
Pilot, welcome to the Outer Rim. This manual covers everything you need to survive an incursion — and a few things the Council would rather you did not know.
Start here
Combat: the basics Turns, Energy, card draw, Shield and enemy intents. Cards and variants Card types, rarities, X cost and the Evolved and Corrupted variants. Corruption The central paradox: power in exchange for truth. Map and Wild Routes The act's procedural map and its node types.
In one sentence
Climb 15 floors of the Outer Rim building a deck from your Vytar's cards, read the Vexro's intents, decide how much power to take from Corruption — and defeat the Colossus of Astrid.