Mobile HUD and Controls
Starfall Alliance is mobile-first. That means the entire interface was designed to work perfectly on phones, played with one hand.
The HUD
The in-game interface shows:
- HP bar: the ship’s current health (green → red when critical)
- Energy bar: the resource for actions (blue/purple)
- Corruption indicator: proximity to the Vexro (purple)
- Resources: credits, scrap and other collected materials
- Minimap: position in the system, nearby enemies, objects
The HUD adapts automatically to screen size and resizing.
Mobile Controls
On phones, we implemented:
- A virtual joystick in the lower-left corner for movement
- The FIRE button to shoot
- The SCAN button to scan planets
- The MAP button to open the galactic map
- The PAUSE button to pause the game
Every touch area respects the device’s safe zone — no button sits flush against the edge of the screen.
Desktop Controls
For those who prefer playing on PC:
- WASD: movement
- SPACE: shoot
- E: scan
- M: map
- ESC: pause
Responsiveness
The layout detects the device and adapts in real time. If you resize the window on desktop, the UI adjusts instantly.