Mobile HUD and Controls

Starfall Alliance is mobile-first. That means the entire interface was designed to work perfectly on phones, played with one hand.

The HUD

The in-game interface shows:

  • HP bar: the ship’s current health (green → red when critical)
  • Energy bar: the resource for actions (blue/purple)
  • Corruption indicator: proximity to the Vexro (purple)
  • Resources: credits, scrap and other collected materials
  • Minimap: position in the system, nearby enemies, objects

The HUD adapts automatically to screen size and resizing.

Mobile Controls

On phones, we implemented:

  • A virtual joystick in the lower-left corner for movement
  • The FIRE button to shoot
  • The SCAN button to scan planets
  • The MAP button to open the galactic map
  • The PAUSE button to pause the game

Every touch area respects the device’s safe zone — no button sits flush against the edge of the screen.

Desktop Controls

For those who prefer playing on PC:

  • WASD: movement
  • SPACE: shoot
  • E: scan
  • M: map
  • ESC: pause

Responsiveness

The layout detects the device and adapts in real time. If you resize the window on desktop, the UI adjusts instantly.