Vexro of the Outer Rim
Every Vexro exists to punish an “autopilot” way of playing.
Common
- Void Larva: simple, bites and curls up.
- Fragments: come in groups. When one dies, the others gain +2 Resonance.
- Vexro Scout: volleys and Exposed.
- Corrosive Mite: Corrode wipes your Shield before attacking. Against it, attack instead of defending.
- Lurker: alternates between Phase and a heavy strike.
- Whispering Parasite: shuffles Whispers into your deck and generates Corruption.
- Abyssal Weaver: protects and buffs its allies. Priority target.
- Hollow Hull: charges for two turns and unloads a huge blow.
- Growing Cocoon: gets +3 stronger every turn. Stalling means losing.
Sentinels (elites)
- Prism Sentinel: Reflect. Punishes those who only attack, including area damage.
- Watcher Sentinel: Observed, Void Touch and Purify (removes Burn).
- Swarm Matriarch: summons Fragments nonstop.
Boss: Colossus of Astrid
The First Contact mining station, absorbed by the Vexro. It shuffles Static into your deck (“the walls are moving”). Below 50% Integrity, it summons the Echoes of the Colonists, which heal it every turn. Kill the Echoes or race the healing.