← Starfall: Incursion
FIELD MANUAL Starfall: Incursion
PT 3 acts · 3 cores · v0.22

Map and Wild Routes

The act's procedural map and its node types.

Map and Wild Routes

Each incursion generates a 15-floor map from a seed. You climb floor by floor, choosing your route.

NodeWhat it is
IncursionRegular combat. Reward: credits and a card
SentinelElite (from floor 6). Reward: an artifact, more credits, better odds of a rare card
AnomalyA text event with choices
Nexus-7Shop
Vytar NurseryRest
WreckageGuaranteed artifact (floor 8)
BossColossus of Astrid (floor 15). There’s always a Nursery before it

Wild Routes

Some connections are dashed in purple. Crossing them costs +3 Corruption, but the next node is always an Anomaly or a Sentinel, and the combat reward offers one extra card, with much better odds of it being Corrupted.